This is my human/realistic version of Lady D. She comes with **her own panel** for wardrobe, main shapekeys, hair and rig layers. Her **bush and water droplets** will always render. They're both with particle settings, you can disable them if you don't want them. Check the *textures folder* for **body textures variations and makeups**. Her **veins** are procedural, you can play with the settings in the shader editor. --- **UPDATE v1.3**: I forgot to enable the rendering of multires. Re-dl blend only (or just enable the modifier yourself). --- **UPDATE v1.4**: Added **eyes emission** option that goes with her **two…
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