These are some of the shoes I released for The Sims 3, they aren’t meant to be realistic or super detailed. Because they were made on Blender using ‘non-destructive modeling’ modifying their shape to adjust it to your needs is “mostly” painless, they include a basic bone/material setup. These meshes were compiled on Blender 3.6.10 and shouldn’t have any problems on 4.x or even 2.9.3 and below. **This content is aimed to intermediate/advanced users that already know about modeling, bone paint, rigging, shape keys, materials, etc.** Chances are you’ll have to at least edit the mesh to make the feet…
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