Wanted to ring in the new year by sharing a model I'd put a lot of work into, Lima the Goblin! Features a Rigify rig, modular outfits, curves-based hair, and a geometry nodes based system for bulges. Most options and toggles are accessible through the Properties bone. Use as you will, but if you make anything, I'd love to hear about it: [PrivateFact on BlueSky](https://bsky.app/profile/privatefactad.bsky.social) Blender 5.0, materials set up assuming Eevee. 1/2/26 edit: Small update, realized the water droplet mask for the sweat overlay wasn't in the textures folder. Updated the .blend and the textures .zip, and uploaded the…
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