- Procedurally generate strings of fluid and pose them however you want with simple to use rig. Automatically animate it with built-in Blender physics simulation. - Simulate fluid with the help of particle system without simulation domains. Comes with the balanced settings in terms of performance and quality. (Just don't forget to scale your scene 10 times before baking simulation) > Later I'll add new features and tools. *No need in mentioning me in your posts.* If you want to support my work: https://boosty.to/sladdoska'. If you want to contact me: - @Twitter / @X: https://x.com/Sladdoska; - @Bluesky: https://bsky.app/profile/sladdoska.bsky.social; - @Furaffinity:…
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