# Neve Gallus from Dragon Age: The Veilguard. Made for Blender 4.5+ ## Features: - Kept (mostly) to in-game proportions - Custom body from the neck down - Custom rig setup - Shader edits available via rig layer - Geonode-driven curve hair - Janky wrinklemapping for the face - 3 of her in-game outfits, as well as her signature pen and staff/wandy thing - Massive schlongus - Both her in-game hairstyles - Some quickly slapped together and probably not very good pubic hair options ------------ ## Please read the following before asking questions, since I might've already covered it and…
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