This is intended for 4.1, though i'm sure it can be used with other versions. I've tried to keep bones fairly organized with rig layers. This model uses a custom UI for some properties and functions. (things like toggling clothes, hair, and changing shaders etc) In order to use it, run the "kiyohime_ui" in the script editor, and select the Kiyohime Rig. Everything will be under the N-Panels item tab. If you append this to other projects, make sure you append the UI script also. Base Female Model from [@DaB_neko](https://x.com/DaB_neko) (futa body included) *Parts of the body are missing.* -…
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